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A Course in Game Theory

Опубликовано на портале: 13-02-2007
Cambridge, Mass: MIT Press, 2006, 368 с.
Тематический раздел:
A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.

Preface Introduction
  1. Strategic Games
    1. Nash Equilibrium
    2. Mixed, Correlated, and Evolutionary Equilibruim
    3. Rationalizability and Iterated Elimination of Dominated Actions
    4. Knowledge and Equilibrium
  2. Extensive Games with Perfect Information
    1. Extensive Games with Perfect Information
    2. Bargaining Games
    3. Repeated Games
    4. Complexity Considerations in Repeated Games
    5. Implementation Theory
  3. Extensive Games with Imperfect Information
    1. Extensive Games with Imperfect Information
    2. Sequential Equilibrium
  4. Coalitional Games
    1. The Core
    2. Stable Sets, the Bargaining Set, and the Shapley Value
    3. The Nash Solution
List of Results
References
Index

Ключевые слова

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